Game Design Internship

During my game design internship, the task was to create 3 inventory items, so I thought, “Grandpa’s workshop, that’s the vibe.” I modeled some tools, but then the deadline boss fight hit, and I ran out of time to texture. I threw some photos into AI to handle it, but the result? Meh. So, I took the models too and let the AI “stylize” them (the task mentioned style, but I don’t think they meant glitch-art vibes). The outcome? Chaotic, but honestly, a wild and fun experience.

(Drill, Glasses and Vice)

Author

Radoslav Byrtus

student
Ateliér Digitální design