Relativity VR

The main goal of this thesis is to create a game in virtual reality and explore the possibilities of storytelling in an immersive environment. The theoretical part describes the technologies and procedures used to create virtual experiences. The practical part serves as documentation of the author’s work and can guide creators when working on immersive games and environments in Unity. The final game allows players to experience space traveling in an immersive experience.

relativity.webflow.io

Author

Jaroslav Dlask

absolvent
Ateliér Digitální design

Student's works