DEEP SWITCH

Concept for a space-themed puzzle/platformer game focused on switching between dimensions (2D,
2.5D, and 3D).


The story takes place on a space station partially consumed by a black hole. The player
controls the last female survivor, who must use her plane-shifting ability to creatively
overcome environmental puzzles and escape the collapsing station back into stable
three-dimensional space.

2D Dimension
2.5D Dimension
3D Dimension
Switching between perspectives
2D Perspective = Background + Foreground
2.5D Perspective = 5 lines (paralax)
3D Perspective = Connector between YX and YZ view

Author

Tomáš Jura

student
Ateliér Game Design