Katzegotchi is a children’s toy loosely based on the classic Japanese electronic game called Tamagotchi. The design is loosely based on the Japanese style, but abstracted into a contemporary, minimalist form in the form of a simple landing module. The 3D display in the centre of this module shows a stylized animal that is generated and transformed into the third dimension by artificial intelligence. This ensures that each piece has its own unique looking animal. The goal of the game is the same as the original Tamagotchi, which is to keep the animal alive. The advanced technology over the original toy provides multiple layers of interaction, from more animations to simulated personality development of the animal. Another example would be the ability to take pictures of various objects on the base and surface to obtain fuel or food for the pet based on their nature. The use of artificial intelligence to personalise products is still an unexplored area, but one that can be expected to have high growth potential. Katzegotchi is thus one of the first examples of how this technology could be used. Currently, the animal was generated using Dalle-2 and converted to 3D manually using blender software. However, technologies that can handle the conversion of 2D data into 3D are already starting to appear in prototype form, so it is expected that this part of the process can also be automated in the near future.

Author

Štepán Dlabaja

absolvent
Ateliér Průmyslový design