The prison of history

The approach for tackling this assignment was to give up completely (on all preconceived notions) about what should such project require from the side of the creator. I use illustration to tell a story, a story of a place which is more than just the sum of its parts, it’s part of history, the present, and the future. It’s everything.

Author

Štěpán Trvaj

student
Ateliér Game Design