MCF – The Most Complete Fighter

My first prototype of a fighting game. For this project I decided to spend more time on implementation of basic fight mechanics and AI. For graphics content 3 free models were used:

MMA Octagon by wesamtufail

Man base mesh by BlakkMato

Boris by DJMaesen

Characters didn’t have a proper rig so a popular auto-rigging tool was used to fix that:

And animated also there:

Both characters were imported into the game engine and animations were also connected to them:

Lights, Camera, Post-Processing:

A lot of programming:

Play-Test #1:

Play-Test #2:

New characters preparation:

Poster preparation:

The end of the first semester

Play the game on itch.io

Author

Timur Anarkulov

student
Ateliér Game Design