My first prototype of a fighting game. For this project I decided to spend more time on implementation of basic fight mechanics and AI. For graphics content 3 free models were used:
Characters didn’t have a proper rig so a popular auto-rigging tool was used to fix that:
And animated also there:
Both characters were imported into the game engine and animations were also connected to them:
Lights, Camera, Post-Processing:
A lot of programming:
Play-Test #1:
Play-Test #2:
New characters preparation:
Poster preparation:

The end of the first semester
